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Welcome to the Flash Cove!
Flash is a rich content, multimedia graphics tool used for web or mobile applications. The software enables the creation of interactive movies, videos, games, portfolios, and business applications.
Though Actionscript is a useful tool in development, it is not necessarily required for basic flash design; and any code that is needed in development of these tutorials is all located here on the flashcove.net site.
All that is needed to learn is a little patience, and the ambition and desire to develop multimedia rich web and flash applications!
I hope you enjoy what the Flash Cove tutorial portal has to offer!
Questions, comments, or concerns, I'm available at dave@flashcove.net
Like the Flash Cove on Facebook (please!)
Archives
- June 2011 (1)
- May 2011 (6)
- April 2011 (9)
Flash Games Archive
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Part 2: 3D Perspective Shooter in Flash – Paint Splatter Effect
Posted on May 21, 2011 | 3 CommentsThis is PART 2 of the flash shooter tutorial, where we learned the basics of creating a 3D perspective cannon in flash, paint splattering effects, projectile paths in AS3, sound... -
Countdown Timer Animation (Dynamic) in Flash AS3
Posted on May 9, 2011 | 12 CommentsI play a lot of Call of Duty: Black Ops, and every time an online multiplayer game starts up, there are flashing yellow numbers for the countdown before the... -
3D Perspective Shooter in Flash – Paint Splatter Effect
Posted on May 7, 2011 | 2 CommentsThis large and detailed tutorial will teach you the basics of creating a 3D perspective cannon in flash, paint splattering effects, projectile paths in AS3, sound effect imports, and... -
Part 2: Laser Beams and Smoke Effects in Flash Games
Posted on May 2, 2011 | 2 CommentsContinuing from PART 1 of “Laser Beams and Smoke Effects in Flash Games,” we now need to integrate the smoke effects and easter egg collision detection in to our flash... -
Custom Cursors and Crosshairs in Flash
Posted on April 28, 2011 | 4 CommentsUnique crosshairs, reticules, and cursors are a staple of any flash game. Having something unique to represent mouse movement other than the typical Mac and Window’s cursors really helps your... -
Laser Beams and Smoke Effects in Flash Games
Posted on April 27, 2011 | 2 CommentsOMG LAZORZ!!! This tutorial covers the development of a simple laser beam effect in Flash.. and along with that, the generation of a smoke particle effect in AS3 to add... -
Elastic Collision Detection between Entities in Flash AS3
Posted on April 23, 2011 | 1 CommentWhat we have got here today is a nice simple example of some Flash AS3 physics source code! Real-time collision between several varying size and mass circles. Along with that... -
Particle Effects in Flash using an Actionscript 3 (AS3) Class Structure
Posted on April 20, 2011 | 11 CommentsIf, in flash game or application development, you are looking for something truly spectacular to help give you program a little pizazz, particle effects go a long way with impressing... -
Masking Layers in Flash Games – Zombie Shooter
Posted on April 19, 2011 | 7 Comments“Masking” is a tool used for selectively showing and hiding contents of layers. Mask layers are used all over in entertainment media, whether it be for film, AAA videogames, interactive... -
Uneven Terrain Clamping in Flash Games – AS3
Posted on April 17, 2011 | 56 CommentsThis subject comes up a lot in flash game design. When I’ve got a character in a game I’m building, and I want him to be able to walk across...









