-
Welcome to the Flash Cove!
Flash is a rich content, multimedia graphics tool used for web or mobile applications. The software enables the creation of interactive movies, videos, games, portfolios, and business applications.
Though Actionscript is a useful tool in development, it is not necessarily required for basic flash design; and any code that is needed in development of these tutorials is all located here on the flashcove.net site.
All that is needed to learn is a little patience, and the ambition and desire to develop multimedia rich web and flash applications!
I hope you enjoy what the Flash Cove tutorial portal has to offer!
Questions, comments, or concerns, I'm available at dave@flashcove.net
Like the Flash Cove on Facebook (please!)
Archives
- June 2011 (1)
- May 2011 (6)
- April 2011 (9)
actionscript Archive
-
Flash Historical Stock Chart Tutorial (Yahoo Data)
Posted on June 23, 2011 | No CommentsI like investing in and following the stock market. I also like developing in Adobe Flash. What a great flash tutorial idea to develop a stock application! What I... -
Part 2: 3D Perspective Shooter in Flash – Paint Splatter Effect
Posted on May 21, 2011 | 3 CommentsThis is PART 2 of the flash shooter tutorial, where we learned the basics of creating a 3D perspective cannon in flash, paint splattering effects, projectile paths in AS3, sound... -
Animated Mouse Effects in Flash
Posted on May 8, 2011 | 1 CommentMouse animations and trailing effects are perfect for flash based websites, online advertisements, and flash video games. Not only that, but mouse animations in flash are extremely easy to... -
Part 2: Laser Beams and Smoke Effects in Flash Games
Posted on May 2, 2011 | 2 CommentsContinuing from PART 1 of “Laser Beams and Smoke Effects in Flash Games,” we now need to integrate the smoke effects and easter egg collision detection in to our flash... -
Custom Cursors and Crosshairs in Flash
Posted on April 28, 2011 | 4 CommentsUnique crosshairs, reticules, and cursors are a staple of any flash game. Having something unique to represent mouse movement other than the typical Mac and Window’s cursors really helps your... -
Elastic Collision Detection between Entities in Flash AS3
Posted on April 23, 2011 | 1 CommentWhat we have got here today is a nice simple example of some Flash AS3 physics source code! Real-time collision between several varying size and mass circles. Along with that... -
Programmatic Tweening in Flash AS3 – Caurina Dice Roll Example
Posted on April 15, 2011 | 12 CommentsTweening via the timeline in Flash can oftentimes be too computationally expensive, especially if your application is some massive, complex flash game or other. What I am going to present...






